Directions: Follow the instructions to go through the simulation. Respond to the questions and
prompts in the orange boxes.
Vocabulary: air track, approach velocity, conservation of energy, conservation of momentum, elasticity, kinetic
energy, momentum, separation velocity, velocity
Prior Knowledge Questions (Do these BEFORE using the Gizmo.)
Imagine going to a bowling alley with a bowling ball and a ping pong ball.
1. Why is a bowling ball better for knocking down pins than a ping pong ball?
2. Which do you think would knock down more pins, a bowling ball moving 10 meters per second or a bowling
ball moving 10 centimeters per second?
3. What two factors seem to most affect the amount of damage that occurs in a collision?
Gizmo Warm-up
An air track is a device that helps scientists study motion. Air
comes out of holes in the track, allowing the gliders to move
with minimal friction.
1. On the Air Track Gizmo, click Play ( ) to view a collision between the two gliders. What do you see?
2. Click Reset ( ). The velocity (v) of an object describes its speed and direction. The velocity of each
glider is indicated next to the v1 and v2 sliders. Click Play, and then click Pause ( ) just before the
collision.
Reproduction for educational use only. Public sharing or posting prohibited. © 2020 ExploreLearning™ All rights reserved
Name(s): Hayley Lucas Date: 1/26/21
This is because a bowling ball is way heavier and much more massive than a ping pong ball.
I think the 10 m/s bowling ball.
Both the mass and speed (velocity) of an object affect the amount of damage that occurs in a
collision.
I noticed that the two gliders hit each other and then they bounce back the way they came from.
A. What is the velocity of Glider 1? 5.0 m/s
B. In which direction does Glider 1 move? From left to right
C. What is the velocity of Glider 2? -5.0 m/s
D. In which direction does Glider 2 move? From right to left
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Question: How does an object’s momentum change when it collides with another object?
1. Explore: The Gizmo allows you to adjust the mass and initial velocity of each glider. Set up each of the
following scenarios, and describe what happens when the gliders collide.
A. The gliders have the same mass but different velocities.
B. The gliders have the same mass and one glider is stationary.
C. The gliders have the same speed (but moving in opposite directions) and different masses.
2. Calculate: An object’s momentum (p) describes how hard it is to stop. Momentum is equal to the product
of mass and velocity: p = mv. If mass is measured in kilograms and velocity in meters per second, the unit
of momentum is kilograms-meters per second, or kg•m/s.
Turn on Show numerical data and use the Gizmo to check your answer.
B. How could you use the Gizmo to increase a glider’s momentum?
3. Gather data: Click Reset. Set m1
to 3.0 kg and v1
to 2.0 m/s. Set m2
to 2.0 kg and v2
to
-4.0 m/s. Fill in the left table, run the collision, and then fill in the right table.
Reproduction for educational use only. Public sharing or posting prohibited. © 2020 ExploreLearning™ All rights reserved
Activity A:
Momentum
Get the Gizmo ready:
● Click Reset.
The gliders exchange velocities.
The collision causes the moving glider to completely stop while the other one moves
away.
After the collision, the less-massive glider moves away more quickly than the other
glider.
A. What is the momentum if the mass is 1.5 kg and the velocity is 4 m/s? 6 kg*m/s
By using the sliders to increase the mass and/or velocity of the glider.
Before collision After collision
Glider Glider 1 Glider 2 Glider Glider 1 Glider 2
Mass 3.0 kg 2.0 kg Mass 3.0 kg 2.0 kg
Velocity 2.0 m/s -4.0 m/s Velocity -2.8 m/s 3.2 m/s
This study source was downloaded by 100000808701186 from CourseHero.com on 06-03-2022 19:45:34 GMT -05:00
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